Note: If the WebGL version doesn't play, please download the game below! (Link at the bottom of the page)

Controls:

  • Move - Left click character and select tile
  • Attack - Select skill from skill bar and select tile
  • End Turn -  Select hour glass button at bottom of screen


This is my submission for the 2021 game jam "BenBonk Game Jam #3"

An evil wizard is planning on taking over the world and has cast an evil hex on you. You are trapped in two dimensions at once and must find a way to stop him.

Move around on a hex grid and make strategic decisions including, moving, melee attacking and casting a fireball.


Assets used:

Skill Icons: "Universal Bronze Icon Pack" https://assetstore.unity.com/packages/2d/gui/icons/universal-bronze-icon-pack-12...

Hex Tileset: Unity Technologies https://learn.unity.com/tutorial/working-with-hexagonal-and-isometric-tile-shape...

Fireball Particle Effect: "Epic Toon FX" https://assetstore.unity.com/packages/vfx/particles/epic-toon-fx-57772

UI skin: "GUI Mega Pack" https://assetstore.unity.com/packages/2d/gui/icons/gui-megapack-101517

Fonts: 1001 Fonts https://www.1001fonts.com/

SFX and Music: Game Music Stingers and UI SFX 2 Pack https://assetstore.unity.com/packages/audio/sound-fx/game-music-stingers-and-ui-...

Enemy: "Bringer Of Death (free)" https://assetstore.unity.com/packages/2d/characters/bringer-of-death-free-195719

Characters "Warrior Free Asset" https://assetstore.unity.com/packages/2d/characters/warrior-free-asset-195707

Download

Download
The Evil Wizard's Hex.zip 23 MB

Comments

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(1 edit)

Simple tactics game that makes sense!

Needs different sprites for melee and ranged enemies - I lost to level 4 the first time around because I took a wild guess but killed the melee ones first, and became a target dummy for the ranged ones on the subsequent turns with nowhere to hide.

EDIT: Alternatively, perhaps hovering on enemy can show their move and attack range.

Thank you! That's a great idea, I wish I had thought of that!