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Simple tactics game that makes sense!

Needs different sprites for melee and ranged enemies - I lost to level 4 the first time around because I took a wild guess but killed the melee ones first, and became a target dummy for the ranged ones on the subsequent turns with nowhere to hide.

EDIT: Alternatively, perhaps hovering on enemy can show their move and attack range.

Thank you! That's a great idea, I wish I had thought of that!